package NWish.properties.materials
{
	import away3d.materials.BitmapMaterial;

	public class BitmapMaterialProperties extends DefaultMaterialBaseProperties
	{
		public function BitmapMaterialProperties(parent,materialPropertiesTypes)
		{
			super(parent,materialPropertiesTypes);
			
			var keys
			= 
				['alpha'
				,'animateUVs'
				,'alphaBlending'
				,new TextureProperties(parent,'bitmapData')
				];
			addPropertieKeys('BitmapMaterial',keys);
			
			//addPropertieKeys_read('BitmapMaterial',[fmp]);
		}
		
		
		//
		override public function toString()
		{
			return 'BitmapMaterial';
		}
		override public function get type()
		{
			return BitmapMaterial;
		}
	}
}
